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bugAn issue that needs to be fixed. Alternatively, a PR fixing an issue.An issue that needs to be fixed. Alternatively, a PR fixing an issue.priority: mediumIssues that are detrimental to user experience (prohibitive bugs or lack of useful implementation).Issues that are detrimental to user experience (prohibitive bugs or lack of useful implementation).
Description
Description
none of the spawn reasons can be parsed correctly
Steps to Reproduce
Simply put this in a skript and reload it
on spawn:
spawn reason = natural
spawn reason = jockey
spawn reason = chunk generation
spawn reason = mob spawner
spawn reason = egg
spawn reason = spawn egg
spawn reason = lightning
spawn reason = built snowman
spawn reason = built iron golem
spawn reason = built wither
spawn reason = village defense
spawn reason = village invasion
spawn reason = breed
spawn reason = slime split
spawn reason = reinforcements
spawn reason = nether portal
spawn reason = dispense egg
spawn reason = infection
spawn reason = cured
spawn reason = ocelot baby
spawn reason = silverfish reveal
spawn reason = mount
spawn reason = trap
spawn reason = ender pearl
spawn reason = perching
spawn reason = drowned
spawn reason = shear
spawn reason = customized
spawn reason = default
Errors / Screenshots
(i made a typo in the test skript here but you get the idea)
https://snag.gy/jEPAMp.jpg
Server Information
- Server version/platform: paper 1.13.2
- Skript version: 2.3.6
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bugAn issue that needs to be fixed. Alternatively, a PR fixing an issue.An issue that needs to be fixed. Alternatively, a PR fixing an issue.priority: mediumIssues that are detrimental to user experience (prohibitive bugs or lack of useful implementation).Issues that are detrimental to user experience (prohibitive bugs or lack of useful implementation).