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Android (experimental, newest build)

Pre-release

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@github-actions github-actions released this 14 Nov 01:58
38e3bff

Newest experimental Android build from claude/android-levi-launcher-compat-fma7tq (38e3bff). Add it in LeviLauncher for Android with Mods > Add Mod, and import SplitScreenUI.mcpack into Minecraft (Settings > Global Resources) for the menus.

v1.4.0 — menus in your language, Join as Player fixed

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@SnakyWarrior SnakyWarrior released this 11 Nov 00:01

Added

  • The menus follow the game's language (16 languages, including Chinese, Japanese and Korean).

Changed

  • The disconnect-controller button takes the controller at once, so a stick held a moment later no longer keeps player 1 moving.
  • Status tags grow with their text, so longer translations fit.

Removed

  • The F7 shortcut (it clashed with other mods' keys); the Split screen menu opens from the pause menu.

Fixed

  • After player 1 had used a controller, the game's "Join as Player" prompt never showed again in that world (the mod closed the game's toast screen together with the pause menu).

v1.3.0 — no more pause freezes, crash fixes

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@SnakyWarrior SnakyWarrior released this 10 Nov 21:26

Added

  • Alone in a world with a controller, the pause menu shows a red controller button instead of the Split screen button: it takes player 1's controller away so it can choose another player.
  • Open Split screen menus refresh for every player when the layout, the players or their controllers change.
  • The log of the run before is kept as splitscreen.prev.log, so a crash can still be reported after the game restarts.
  • A Patreon link, for anyone who wants to support the mod (it stays free).

Changed

  • The Split screen button only shows with several players.
  • Swapping players no longer shows "left the game" / "joined the game" in chat.
  • The world no longer tries to pause when every player is in the pause menu (the game does not allow it with several players).
  • Built against the newest LeviLamina 26.60, falling back to 26.60.5.

Fixed

  • The game froze when a player opened the pause menu with two or more players.
  • The game crashed when a player left after the pause menu had been closed by the mod.
  • The game hung when a controller pressed start while the world was paused.
  • Pressing the Split screen button as player 2 opened player 1's menu.
  • After taking player 1's controller away, player 1 kept walking or turning by itself.
  • A player could stay in spectator mode after choosing who plays.
  • A new player that the game dropped at once is joined again.
  • The pause menu buttons did nothing until the pause menu was closed in a one-player world.

v1.2.0 — choose who plays, Split screen menu

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@SnakyWarrior SnakyWarrior released this 10 Nov 12:32

Added

  • Choose who plays: press start on a free controller and the screen splits, with the new player's part black and a menu until you choose a saved local player (each with their own inventory), player 1, or a player who lost their controller. The menu closes by itself after 10 seconds.
  • A Split screen menu, opened by the name tag button in the pause menu (next to the small buttons under Save & Quit) or F7: choose the layout (top and bottom or side by side), take another player's place, remove players, and take player 1's controller away so it can choose another player.
  • Menus in the style of the game's new UI, with P1-P4 pictures in each player's own colour and status tags (Player 1, Playing, No controller, Not playing, You).
  • The world pauses when every player is in the pause menu.
  • A short message above the hotbar after each choice.

Changed

  • In a world, controllers no longer go to player 1 by themselves; a controller that is already connected when you enter a world waits for start to be pressed.
  • Controllers ask who is playing again in every world instead of keeping their player from the last one.
  • While a new player is being chosen, the player that holds their part of the screen waits in spectator mode, and its "joined", "left" and appearance chat lines are hidden.
  • Built against LeviLamina 26.60.5.

Fixed

  • Leaving and re-entering a world after playing split-screen crashed (LeviLamina kept a pointer to a player that had left).
  • Reconnecting controllers could open more than four controller slots and crash.
  • A new player who joined on a controller slot unplugged long before was removed at once.

SplitScreenMod 1.1.1

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@SnakyWarrior SnakyWarrior released this 09 Nov 10:10

Added

  • The "Controller lost connection" prompt shows how many seconds are left before that player is removed.

Changed

  • F8 no longer adds a player: a player without a controller could not be removed.

Fixed

  • The game crashed when a player without a controller was removed after 20 seconds.

SplitScreenMod 1.1.0

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@SnakyWarrior SnakyWarrior released this 09 Nov 09:48

Added

  • Press a button on a free controller to join (the game's own join prompt), as on Xbox.
  • A player whose controller stays disconnected for 20 seconds is removed.
  • F9 writes the controller-to-player table to the log.

Fixed

  • Controllers that also report mouse or keyboard input (e.g. 8BitDo, GameSir) were all given to player 1.
  • A reconnected controller takes back the free player instead of being ignored.
  • F8 adds the player on the first free controller slot.

SplitScreenMod 1.0.1

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@SnakyWarrior SnakyWarrior released this 09 Nov 07:24

Fixed

  • One F8 press could add several players at once.

SplitScreenMod 1.0.0

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@SnakyWarrior SnakyWarrior released this 09 Nov 07:07

Added

  • Local split-screen on Minecraft Bedrock for Windows 1.26.60 (LeviLamina 26.60 client).
  • F8 adds a player (up to 4).
  • Each controller gets its own player.
  • Call sites are detected by code pattern, not fixed addresses.