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Alone in a world with a controller, the pause menu shows a red controller button instead of the Split screen button: it takes player 1's controller away so it can choose another player.
Open Split screen menus refresh for every player when the layout, the players or their controllers change.
The log of the run before is kept as splitscreen.prev.log, so a crash can still be reported after the game restarts.
A Patreon link, for anyone who wants to support the mod (it stays free).
Changed
The Split screen button only shows with several players.
Swapping players no longer shows "left the game" / "joined the game" in chat.
The world no longer tries to pause when every player is in the pause menu (the game does not allow it with several players).
Built against the newest LeviLamina 26.60, falling back to 26.60.5.
Fixed
The game froze when a player opened the pause menu with two or more players.
The game crashed when a player left after the pause menu had been closed by the mod.
The game hung when a controller pressed start while the world was paused.
Pressing the Split screen button as player 2 opened player 1's menu.
After taking player 1's controller away, player 1 kept walking or turning by itself.
A player could stay in spectator mode after choosing who plays.
A new player that the game dropped at once is joined again.
The pause menu buttons did nothing until the pause menu was closed in a one-player world.