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16 changes: 8 additions & 8 deletions gamedata/cs2fixes.games.txt
Original file line number Diff line number Diff line change
Expand Up @@ -459,28 +459,28 @@
}
"CCSPlayerController_Respawn"
{
"windows" "275"
"linux" "277"
"windows" "274"
"linux" "276"
}
// CBaseTrigger
"PassesTriggerFilters"
{
"windows" "269"
"linux" "270"
"windows" "268"
"linux" "269"
}
// Long function with "player_hurt" in the middle and then inserts userid, health, priority, attacker strings
"CBasePlayerPawn::OnTakeDamage_Alive"
{
"windows" "252"
"linux" "253"
"windows" "251"
"linux" "252"
}
// Look for the kill command, go through its callback and you should a find call like this, with v9 being a pawn pointer:
// return (*(*v9 + 2976LL))(v9, v27, 0LL);
// 2976 (372 * 8) is the offset
"CBasePlayerPawn_CommitSuicide"
{
"windows" "404"
"linux" "404"
"windows" "403"
"linux" "403"
}
"GameEntitySystem"
{
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