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Jokers default as blueprint_compat = true to ease transition of the property being a blocker to SMODS.blueprint_effect
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src/game_object.lua

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@@ -1187,7 +1187,7 @@ Set `prefix_config.key = false` on your object instead.]]):format(obj.key), obj.
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rarity = 1,
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unlocked = true,
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discovered = false,
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blueprint_compat = false,
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blueprint_compat = true,
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perishable_compat = true,
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eternal_compat = true,
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pos = { x = 0, y = 0 },

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