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Releases: Stephenson-Software/Overwinter
Release list
0.2.0
0.2.0
This is a small update. When you play in the browser, there is now a link back to the arcade hall, so you can return to the other games without leaving the page by hand. The story, places and endings are unchanged.
Changes
- Browser play: updated the bundled text-adventure kit, which adds a link back to the arcade hall (#32)
- Reliability: added test coverage for the menu choices no full playthrough exercises, such as looking around, sitting up with Teo, going back to full rations and the epilogue. Their behaviour is unchanged (#30)
Version
0.1.1 → 0.2.0 — MINOR. Mechanical floor from comparing the save schemas, the save format, the save code, the kit pin and new source files: MINOR.
Judgment: The only change that can reach players is the bump of the pinned text-adventure kit (tak) to 86a6164, which adds a link from the browser version back to the arcade hall. That is new navigation, not a change to existing commands, controls, file locations or the save format, and nothing in the diff touches scenes, state or saves. The other changes are new tests and a CI runner pin, which change no behaviour. The minor floor fits, and nothing justifies going higher.
- minor: tak pin in requirements.txt: 9749869783ebd20959a2365f29812675a0b0d053 → 86a6164e47e424b5340677d8fa0f689ab005417b
Verification
Verified before publication; this tag points at the exact commit that was verified.
- CI checks on this exact commit, all green: test (3.8), test (3.12), docker.
- Save format: SAVE_VERSION 1 → 1; 1 save schema(s) 0.1.1 shipped are all still in schemas/.
- save-compatibility gate run: saves written by
0.1.1were read by this release twice with every file byte-identical, and a new save was added beside them without touching them (11 assertions passed).
What the checks cover: python-release-gates.
drafted by Claude on behalf of Daniel Stephenson
0.1.1
0.1.1
First stable release.
- Copy the location stills into the Docker image (#28)
- Provisional Strata location stills, one per place (RFC 0025): for art review (#26)
- Test the strip's greyed rows, the empty wait and Aksel at the plane (#25)
- Test the save menu's slot summaries and loading a minimal save (#24)
- Test the people's gated lines and storm-night branches (#23)
- Correct the README on the tak pin and where the endings are solved (#22)
- Start the server front-end with Overwinter, not Tidewater (#21)
- Test the header and the unlocks behind the station's menus (#20)
- Test the winter's clock and what the end of each day does (#19)
- Test usage reporting and the settings behind it (#17)
- Remember saying five to Aksel on the strip on the last page (#16)
- Cloud saves: pin tak 9b539d8 and turn cloudSaves on (RFC 0016) (#14)
- Test the journal, its calendar and the count page (#9)
- Pin tak 1bac386: saves never deleted or overwritten by accident (#13)
- README: add a Play in your browser link to the arcade portal (#12)
- Achievements on arcade via tak.arcade (RFC 0014) (#11)
- Pin tak at save export/import (tak#20) (#10)
- Pin tak at the Safari sleep fix (tak#19) (#8)
- Pin tak at the save-restore fix (tak#18) (#7)
- Deploy the browser build to arcade (#6)
- Test every sentence the ending pages can say (#5)
- Gate the storm-night lines on a state property, not the day number (#3)
- Add a footer link to danielstephenson.dev on the web page (#4)
Verification
Verified before publication; this tag points at the exact commit that was verified.
- CI checks on this exact commit, all green: test (3.8), test (3.12), docker.
- Save format: SAVE_VERSION = 1.
What the checks cover: python-release-gates.
drafted by Claude on behalf of Daniel Stephenson