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0.2.1

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@dmccoystephenson dmccoystephenson released this 04 Nov 03:53
· 7 commits to main since this release
07a5f48

0.2.1

This release adds nothing new to play: the game, its controls and its endings work as they did in 0.2.0. It only adds behind-the-scenes checks for the docks, so there is no need to update unless you want to stay current.

Changes

  • Testing: Added automated tests for the docks, covering the pier's menu options, the bell tower and rope, the storm and fishing.

Version

0.2.0 → 0.2.1 — PATCH. Mechanical floor from comparing the save schemas, the save format, the save code, the kit pin and new source files: PATCH.
Judgment: Session: Tally. The only changes since 0.2.0 are a new test file, tests/test_docks.py, and the version bump to a snapshot, so no game code, save format or kit pin changes. Nothing is new or different for players, and saves are unaffected. The mechanical floor of patch therefore stands.

  • no save, kit-pin or new-file difference observed

Verification

Verified before publication; this tag points at the exact commit that was verified.

  • CI checks on this exact commit, all green: test (3.8), test (3.12), docker.
  • Save format: SAVE_VERSION 1 → 1; 1 save schema(s) 0.2.0 shipped are all still in schemas/.
  • save-compatibility gate run: saves written by 0.2.0 were read by this release twice with every file byte-identical, and a new save was added beside them without touching them (11 assertions passed).

What the checks cover: python-release-gates.


drafted by Claude on behalf of Daniel Stephenson