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Bug: Shadowed Clustered lights "leak" #1548

@HugoBDesigner

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@HugoBDesigner

When using fully dynamic clustered lights set to Shadowed, placing them right next to an opaque shadow-casting surface (be it a brush or a prop) will sometimes "leak" the very edges of the light.

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p2ce_2025-10-21_20-04-39.mp4

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    Type: BugThis is a problem with something that should be working one way, but isn't.What: GraphicsGraphics-related stuff

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