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Mahan Khalili edited this page Aug 26, 2024 · 22 revisions

Welcome to the SLib Wiki

Overview

SLIB (Subject Library) is a Godot library designed to simplify and enhance your development experience. It provides a set of ready-to-use, standard codes that eliminate the need to write repetitive and lengthy scripts. SLib is lightweight, easy to install, and helps make your code more readable and maintainable.

Key Features

  • Lightweight: Requires minimal space in your application (less than 100KB).
  • Easy Installation: Simple setup process to get you started quickly.
  • Code Readability: Transforms complex and unreadable code into clear and understandable expressions.
  • Efficiency: Reduces the need for duplicate code and allows execution of multiple lines with a single command.
  • Standardization: Provides standard methods for common tasks, optimizing your app for any platform.

Getting Started

To start using SLIB, follow these steps:

  1. Save the SLib Script: Download SLib.gd and save it in the root directory of your project. Releases
  2. Auto Load Setup: Go to Project Settings > Auto Load, and add res://SLib.gd with the name SLib.

Now you can use SLib functions in your scripts like this:

SLib.FunctionName(parameters)

Available Functions

To explore the capabilitiesو see Capabilities page in SLib wiki.

Documentation

For detailed documentation and examples, visit our GitHub repository.

Community and Support

Join our community to share your experiences, ask questions, and get support from other SLib users. Check out our GitHub repository for the latest updates and contributions.

Godot forum page

Tip

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