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CodenameDeliveryBoy

This project contains all the files for my thesis at AAU. All the code was written by me over about a year and a half leading up to the final presentation.

Some of the features created include:

  • Third person camera and locomotion system
  • Cover System (hold space when facing a wall)
  • Ai zombie characters that can follow and attack the player
  • Mechanim animation blending
  • Day/Night cycle (only on PC, not in HTML 5 yet)
  • time scaling
  • Simple quest and inventory systems

A few changes have been made since then to fix bugs during the upgrade to Unity 5.

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Thesis Project for Academy of Art University

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