Repository navigation
Jet Force Gemini Recomp 1.5.0 supports USA, PAL and Japanese (Star Twins) ROMs in one Windows x64 package, including each ROM's original in-game language options.
Download JFG-1.5.0-windows-x64.zip, extract the complete ZIP to a writable folder, open JFG-Launcher.exe, and import your own supported ROM. No first-run compilation or developer tools are required. ROMs, extracted game assets and personal saves are not included.
Highlights
- Select any loaded region from the launcher. Your selection persists across restarts; regional command-line startup and separate save storage are supported.
- Smoother Modern Aim release, corrected regional backward-walking poses, interpolated save-name keyboard buttons, and reduced excessive PAL/Japanese Vela rescue blur.
- Restored Modern-mode Arcade trap controls and Floyd objective cycling; improved night-vision and damage-tint presentation. Arcade and night-vision routes passed owner testing in all three regions.
- Optional advanced movement, free-camera, combat-transparency and actor-detail settings, plus improved cinematic, projectile and effect interpolation.
- Corrected Proton menu visibility, opening-cutscene skip delay and mouse capture, accepted on the owner's Bazzite x64 PC.
- Separate Audio Settings and About windows, stacked launcher notifications, and other launcher layout improvements.
- Choose Auto, Direct3D 12 or Vulkan under Video Settings > Rendering. Support reports now include bounded renderer-selection and presentation diagnostics.
Scope and known limits
- The Windows black-screen report in #58 remains under investigation; the renderer selector and additional diagnostics are not a confirmed fix for that report.
- #45's native NTSC behavior is reserved for a separate native-bug-fixes update. #48 remains deferred for this version.
- #57 has automated and captured-menu checks; owner visual acceptance is still pending. Bazzite PC acceptance does not establish Steam Deck or every Proton configuration.
- Broader campaign coverage and exact original-game timing retain their documented limits. Original native bugs are preserved unless explicitly documented otherwise.
Built from clean source commit 1e2ba830b871aa3d9a80064a7fe59c579641b461 for the launcher and all three regional runtimes. The inventory and SHA-256 files accompany the ZIP; the release workflow verifies the package and runs the required source checks before publication.
See the full changelog, launcher guide, and issue records for detailed validation and remaining work.