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ArchUnitNET itself has circular dependencies #112

@kirchsth

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@kirchsth

ArchUnitNET itself has circular dependencies; shouldn't it be avoided? ;-)

Both tests failes

        public void WrittenWithoutCircularDependencies()
        {
            IArchRule noCycles = SliceRuleDefinition.Slices().Matching("ArchUnitNET.(*)").Should().BeFreeOfCycles();
            noCycles.Check(Architecture);
        }

        public void WrittenWithoutCircularDependencies2()
        {
            IArchRule noCycles = SliceRuleDefinition.Slices().Matching("ArchUnitNET.(**)").Should().BeFreeOfCycles();
            noCycles.Check(Architecture);
        }

BR Helmut

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