Information from wikipedia:
Source is a 3D game engine developed by Valve. It debuted as the successor to GoldSrc with Half-Life: Source in June 2004, followed by Counter-Strike: Source and Half-Life 2 later that year. Source does not have a concise version numbering scheme; instead, it was released in incremental versions
Source code is based on TF2 2018 leak. Don't use it for commercial purposes.
This project is using waf buildsystem. If you have waf-related questions look https://waf.io/book
- Android, OSX, FreeBSD, Windows, Linux( glibc, musl ) support
 - Arm support( except windows )
 - 64bit support
 - Modern toolchains support
 - Fixed many undefined behaviours
 - Touch support( even on windows/linux/osx )
 - VTF 7.5 support
 - PBR support
 - bsp v19-v21 support( bsp v21 support is partial, portal 2 and csgo maps works fine )
 - mdl v46-49 support
 - Removed useless/unnecessary dependencies
 - Achivement system working without steam
 - Fixed many bugs
 - Serverbrowser works without steam
 
- Rewrite materialsystem for OpenGL render
 - dxvk-native support
 - Elbrus port
 - Bink audio support( for video_bink )
 
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