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Onimusha: Way of the Sword VR – v1.3
Install: copy dinput8.dll into the game folder and into _storage_ (overwrite).
First install: also extract VR.zip (openvr_api.dll + openxr_loader.dll) into the game folder.
New
- AFR is the default rendering technique, with a per-eye DLSS/FSR fix (no more blur/wobble with the game's upscaler).
- Less squint when turning the camera with the stick (AFR): both eyes of a frame pair now use the same game camera.
- Rendering sliders: Brightness, Contrast, Sharpness, Saturation (+ Reset), and SMAA under Post Processing.
- L3 + R3 recenter now also resets your position, like the SteamVR/OpenXR recenter – the image is right in front of you again.
Optional: AFW (Alternate Frame Warping)
AFW needs PureDark's PDAFWPlugin.dll, which is not included here.
It is part of PureDark's RE9 package: https://github.com/PureDark/REFramework/releases/tag/RE9_AFW_v1.0-beta.6
Take PDAFWPlugin.dll from that package and put it into the Onimusha game folder. Without it, AFW is greyed out in the menu ("PDAFWPlugin.dll needed").
Hotkeys
- LB + RB: open/close the menu
- L3 + R3: recenter