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Insanity Engine VR v0.1.0-beta (WIP)
Pre-release
Pre-release
Work-in-progress beta of Insanity Engine VR, a 6DOF VR mod with motion controls for Outlast (2013).
Download
Get InsanityEngineVR-v0.1.0-beta.zip below. That's the only file you need. The -source.zip is the source code of this exact build, as the GPL-3.0 license requires.
Install (short version)
- Run Outlast once normally, then quit.
- In Steam, right-click Outlast → Manage → Browse local files, then open
Binaries\Win64. - Extract everything from the zip into that folder, next to
OLGame.exe. - Run
Outlast-VR.bat, choose Install, and enter your headset's refresh rate. - Start your VR runtime (Quest Link, Virtual Desktop or SteamVR), then launch Outlast from Steam.
F10 opens the mod menu, G recenters, X picks up the nearest item. Don't turn off Depth of Field (night vision needs it). Full steps, requirements and uninstall are in the README and in README.txt inside the zip.
Known issues
- The night-vision light can still show partly in your own view.
- The HUD centre dot isn't centred in the headset.
- No pickup prompts in VR. X picks up the nearest item within 1.5 m.
- Aiming left/right still comes from your body, not your head.
- Only tested on the Steam version with Meta Quest (Link and Virtual Desktop).
License
GPL-3.0. A fork of jrush64's outlast-vr-mod. Bundles DXVK (zlib/libpng) and the Khronos OpenXR loader (Apache-2.0). See THIRD-PARTY-NOTICES.txt. No Outlast game files are included.