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JasperLorelai edited this page May 19, 2024 · 8 revisions

Source Code

spell-class: ".targeted.RiptideSpell"
Value Supported
entity true
location false
entity_from_location false

Description:

Causes the entity to play the Riptide animation for a specified duration of time.

Configuration:

Since 4.0 Beta 13 these options support dynamic values through numeric or string expressions.

Option Description Type Default
duration Duration specified in ticks before the Riptide animation ends. Set to 0 to define an infinite duration. Integer 40

Example:

RiptideSpell:
    spell-class: ".targeted.RiptideSpell"
    duration: 40
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