bugfix(input): Force stop camera inputs after game end #1602
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This change force stops camera inputs after match end to avoid stuck camera movements in the Shell Map after a Replay playback has ended while the user did some camera movements.
While at it I also refactored some value assignments to function calls in
InGameUI::resetfor robustness.I also did a little fix in
InGameUI::getSuperweaponDisplayEnabledByScriptbut it is inconsequential because that function is never called.Camera is stuck spinning in Shell Map
generalszh.2025-09-18.20-18-52-67.mp4
TODO