bugfix(gui): Consistently show blue health bars for disabled objects #1622
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This change fixes a small visual inconsistency with the health bars of disabled units - when a unit has the
DISABLED_HELDstatus (e.g. a Battle Bus in bunkered form), its 'disabled' blue health bar colouring is absent even if the object has other disabled statuses.Before
A bunkered Battle Bus shows a green health bar despite having the
DISABLED_EMPstatus:After
A bunkered Battle Bus shows a blue health bar due to having the
DISABLED_EMPstatus: