Mod Launcher | Weapon Editor, Etc. #44
ThranduilsRing
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Nice! I have good news too. You can actually get into the game now with the new UI. I apparently missed a ton of functions when I was hand writing the new FIT files, so I'm letting Qwen do the workload instead and parsing the legacy fits to rebuild new ones. Massive progress, but still a lot of work to do, to get it reliable. |
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Mostly screenshots to share,
Launcher v1 - currently one at a time for campaigns, adding a second column soon so you can load non-campaign mods with campaigns

Import Button in top right - automated script that pulls in from your install
Weapon Editor -

here, you can export to your mods folder, then load it and test with it.
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