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v0.7.3-alpha
Added
- Pause menu: the small arrow button right of Mods opens the update manager there too.
- Tour: after an update a short tour asks on the title screen, then points at what is new in your version right
where it is, with Back, Next and Skip; Tour in the update manager plays it again any time. - Tour: on an older version it first asks you to update, with an Update button.
- Tour: says "Nothing to show in this version" when a version brings nothing to point at.
- Update manager: one window with three pages, Updates, Feedback and Tour; switch with the sidebar, Ctrl+Tab or
the number keys. - Update manager: marks in the sidebar: the download's progress, a dot while a newer version is out, a dot while
the tour has something new. - Update manager: click your version at the top to copy it, with the Minecraft and NeoForge versions.
- Feedback: one page with tabs for a bug, an idea and the ones you sent (with how many); Bug and Idea have Clear
(asks once more), Ctrl+Enter sends, and a note when the draft is saved. - Feedback → Sent: Refresh, and click a report to open it on GitHub.
- Ability guide: a move that only works with another hangs under it, and its details name the key it shares.
- Ability guide: each mode says how you get in, how you get out, what you can't use there and what is good to
know. - Thor: after a grab you pick how it ends within 1.5 seconds: left click punches, right click throws, the scroll
wheel slams its head into the ground; pick nothing and it is picked at random. A prompt shows the keys. - Doctor Octopus: four corner marks round the crosshair show which tentacles are free, holding something, or
walking and busy. - Players thrown limp: a blow or blast that throws a player hard knocks them down limp for at most 1.5 seconds,
as it does creatures; never in creative, riding, gliding, flying, asleep, in water or lava, or from your own blast.
A world setting. - Players thrown limp: still in the air when it ends, they fall on as themselves, or fly on if it knocked them
out of their flight. - Thor: Grab-Dash Dive catches players too, flying ones as well: they hang limp in his fist on the way down.
- Green Lantern: holding towards Inferno or Fire Vortex fills a ring round the crosshair, as the beam does.
- Test fight: the host or an operator crouches and holds the scroll wheel on a creature built like a person for
3 seconds: a filmed fight plays out, ending in a roundhouse kick that throws it limp.
Changed
- Update manager: Updates now lists the last ten versions with their notes (a newer one with everything new since
yours): Update to or Use switches to the one you pick (the game quits), Update on quit puts a newer one in when you
close the game, Check for updates looks again. - Update screens: the popup, the version-mismatch screen and the bug report screens share the update manager's
cleaner look. - Tour: clearer words, such as "2 more once you pick a character".
- Ability panel: always in the bottom right corner beside the hotbar, at every GUI scale, going smaller rather
than moving; it fades in slower and out faster, and subtitles go up over it. - HUD: nothing overlaps any more: gauges, rings and their words, the panel, the update popup and the tour's notes
move aside for each other, for effect icons and for boss bars. - Kill confirm: the sound is louder, clearer and punchier.
- Ability guide: "Off meanwhile" is gone; its sections say plainly what works where.
- Thor: Mjolnir is bigger and sits right in his fist, in first and third person.
- Thor: Mjolnir flies head first when thrown, without spinning.
- Thor: his blows are a little slower so each one reads, and no fist passes through his own head or chest.
- Thor: his kicks are clearly kicks: knee drawn up first, leg driven out, knee drawn back before the foot lands.
- Thor: a grabbed creature hangs firmly by the throat in his fist instead of limp.
- Thor: Mjolnir on his belt is smaller, as in God of War: its handle reaches down his thigh.
- Hands and feet: in poses (the mech's build, getting up, and more) wrists and ankles stay within what a real one
can do. - Green Lantern: the dome is built of solid hard-light plates: it grows out of the ring, ripples where it is hit
and breaks apart into tumbling plates. - Green Lantern: the beam's LOCKED sign is a clear pill with a padlock and the key that unlocks it.
- Green Lantern: the flamethrower's gun no longer glows while you hold a button; the ring round the crosshair
shows it instead. - Mech: striking a blow while walking or running, it stops within a few steps, its trailing foot stepping up.
Removed
- Update manager: What's new & versions, Report a bug and Suggest an idea are no longer pages of their own (see
Updates and Feedback).
Fixed
- Tour: pressing Next without doing anything no longer makes it vanish.
- Green Lantern: his legs no longer fold up during the arrival.
- Thunderclap: the body no longer rocks back from the shock before the hands meet.
- Developer test hand: its fingers curl and open one after another, no longer all curled until their turn.
- Stamina bar: hidden with F1, like the rest of the screen.
- Held creatures: blows no longer wear them out and drop them out of a power's hold.
- Thor: Mjolnir no longer has see-through pixels; every model is now checked so none can come back.
- Mech: no longer gets stuck, or walks on air, after climbing onto a ledge or platform.
- Mech: its legs no longer trail behind and stretch, and its feet keep in step, when it strikes on the move.
- Filmed moments: your own first-person arms and hammer no longer show in them.
Minecraft 1.21.1, NeoForge 21.1+. Put the jar in your mods folder.