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Getting Started
Install the mod as the readme describes, then:
The mod only knows what you have shown it. Open your backpacks and ender chest pages once in SkyBlock, plus each Accessory Bag page, each wardrobe page and the Stats & Equipment menu (for worn necklace, cloak, belt and gloves). Worn armor counts with your inventory, and what is fitted in an item and comes back out on removal (drill engine, fuel tank and upgrade module, socketed gemstones) counts wherever the item is. After that, counts stay up to date from your inventory, from the containers you open, and from the [Sacks] chat summaries.
You don't need to open every sack. When you join SkyBlock and each time you add a recipe, one chat line names the sacks your list's materials live in (e.g. "Open your Enchanted Mining Sack for accurate counts."; Settings > Notifications > Sacks to open can make it a toast or turn it off), and until you open them:
- rows for those materials are grey with
≥(have at least, e.g.≥12/160) or≤(still need at most) instead of a number that may be too low, - the HUD's Total row shows how far you've got, e.g.
(sacks 1/3 read), - in the sack menus (
/sacks), the sacks still to open have a gold square behind them. Everything goes back to normal as soon as each sack has been opened once.
Each SkyBlock profile keeps its own counts and shopping list, and switching profile switches them with it.
| Key / command | Action |
|---|---|
V or /ssl menu
|
Open the menu |
H |
Toggle the HUD |
B or /ssl hud
|
Move / resize the HUD |
/ssl |
List commands |
/ssl reset |
Delete the current profile's tracked data and the HUD settings |
/ssl credits |
Show credits |
Keys can be rebound under Options > Controls > Key Binds > Skyblock Shopping List (or Settings → Key binds...).
Skyblock Shopping List