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Added Renderers Updated API Reference (markdown)
Added Scene Updated API Reference (markdown)
Added Objects Updated API Reference (markdown)
Added Materials Updated API Reference (markdown)
Added THREE.Vertex, THREE.Light, THREE.DirectionalLight, THREE.PointLight Updated API Reference (markdown)
Added THREE.Quaternion, THREE.Ray, THREE.Rectangle, THREE.UV, THREE.Vector2, THREE.Vector3, THREE.Vector4 Updated API Reference (markdown)
Added link to API Reference page. Updated Home (textile)
Added THREE.Face3, THREE.Face4, THREE.Geometry, THREE.Matrix3, THREE.Matrix4, THREE.Object3D Updated API Reference (WIP) (markdown)
Created API Reference (WIP) (markdown)
Updated Home (textile)
Destroyed "infinite" chunk based worlds (markdown)
typo Updated "infinite" chunk based worlds (markdown)
Updated "infinite" chunk based worlds (markdown)
No need to generate a new Mesh (neither a new Material) inside the loop. Mesh can be reused. Updated "infinite" chunk based worlds (markdown)
change Updated "infinite" chunk based worlds (markdown)
code? Updated "infinite" chunk based worlds (markdown)