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SJMCL 0.8.2

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@github-actions github-actions released this 09 Feb 08:37
· 741 commits to main since this release
  • 🌟 Support launching the game on Linux using the system-provided OpenAL and GLFW. #1336 @xunying123 @UNIkeEN
  • 🐛 Fix an issue where runtime path checks could fail on Windows and Linux. #1347 #1363 @pangbo13 @UNIkeEN
  • 🐛 Fix duplicate items in the tag list within the resource search modal. #1354 @SundayChen
  • 🐛 Fix incorrect detection of local Java information in certain scenarios. #1360 @UNIkeEN @HsxMark
  • 🐛 Fix validation logic for instance names. #1364 @hbz114514 @UNIkeEN
  • ⚡️ Optimize rendering performance of the game log window, reducing UI stutter when large amounts of logs are present. #1256 @baiyuansjtu
  • ⚡️ Improve the Chinese resource search experience; display resource author information and support refresh of resource version lists. #1354 @SundayChen @funkthesky-ops @RobertZhang0901
  • ⚡️ Improve the CurseForge resource search experience by ranking results based on both relevance and popularity. #1354 @SundayChen
  • 🛠 Add a secondary confirmation when resetting instance-specific game settings. #1337 @icgnos
  • 🛠 The game crash window now displays the instance’s client and loader versions instead of the instance name. #1352 @UNIkeEN
  • 🛠 Remove the contributor list page from the launcher. @UNIkeEN
  • 📦 Update multiple dependencies to patch versions. #1356 #1357 @dependabot[bot]
  • 📦 Downgrade the release worker to Ubuntu 22.04 to support Linux distributions with glibc versions lower than 2.39. #1361 @pangbo13 @Minecrafter-Pythoner