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ZeldaCPP

The Legend of Zelda: CPP Edition This repository is part of a Programming Assignment for the Advanced Programming Course.

Base code developed by: Jomard Concepcion & Jann Garcia

Setup

  1. Clone this project inside an OpenFrameworks installation's "apps/myApps/" directory
  2. Build & Run the project

Submitting Assignment

To submit this assignment, create a Release with the branch that holds all the changes you have added. If no Release is made, the last commit to the master branch will be graded. Don't forget that you must also fill out an evaluation form in Moodle to consider the project submitted.

Grading

(STUDENT NUMBER HERE) (STUDENT NAME HERE) (STUDENT EMAIL HERE) (STUDENT NUMBER HERE) (STUDENT NAME HERE) (STUDENT EMAIL HERE)

Any project that doesn't compile will receive a 0.

If a partner has no commits in the repositories, they'll will receive a 0.

Student Notes

If you have any bonus specs, bonus or any details the TA's should know, you should include it here:

Recursion Spec: Our Tile Recursion Implementation is at: FILE_NAME in line 123 (just an example)

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