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Fixed a regression introduced when changing the clamping algorithm for RTR and RTGI (case 1307479). #3206
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…r RTR and RTGI (case 1307479).
remi-chapelain
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Fixed ✔️
Took a quick look at the updated tests also ✔️
Quick reminder : this is also broken in 10.3, so needs backport :)
sebastienlagarde
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Jan 21, 2021
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…r RTR and RTGI (case 1307479). #3206
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…r RTR and RTGI (case 1307479). #3206 bis
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…r RTR and RTGI (case 1307479). (#3206)
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* Fixed a regression introduced when changing the clamping algorithm for RTR and RTGI (case 1307479). (#3206) * rename occurrences of sample when used as a variable name (#3216) rename occurrences of sample when used as a shader variable name as this may be a reserved word in certain situatons * [HDRP] Update eye sample scene #3227 * Change the tooltip for color shadows and semi-transparent shadows (case 1307704). (#3237) * [Hdrp] Add 3DS max shader material test (#3239) * Arnold + Physical material * auto desk interactive * Reference image from yamato * linux vulkan test ref image * Hdrp/fix 1299233 ies resize #3243 * [HDRP] Fix metal warning + fix reference screenshots + disable unstable metal test #3251 * [HDRP] update some docs based on latest changelog (#3253) * Update some docs * Proof read upgrading to 2020.2 * Proof read whats new doc * Fixed typo Co-authored-by: Lewis Jordan <lewis.jordan@hotmail.co.uk> Co-authored-by: anisunity <42026998+anisunity@users.noreply.github.com> Co-authored-by: peterjohnlong <73894199+peterjohnlong@users.noreply.github.com> Co-authored-by: Rémi Chapelain <57442369+remi-chapelain@users.noreply.github.com> Co-authored-by: skhiat <55133890+skhiat@users.noreply.github.com> Co-authored-by: Lewis Jordan <lewis.jordan@hotmail.co.uk>
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https://fogbugz.unity3d.com/f/cases/1307479/
A previous PR introduced a regression (extra unexposing) in RTGI quality. This reverts that issue.
Testing status:
Made sure it works with exposure != 0
Updated the concerned screenshots
Added a new test to cover the problem for the future.