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1 change: 1 addition & 0 deletions com.unity.render-pipelines.high-definition/CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -11,6 +11,7 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
- Added UV manipulation for Decals (edit mode).
- Added color and intensity customization for Decals.
- Added a history rejection criterion based on if the pixel was moving in world space (case 1302392).
- Added the default quality settings to the HDRP asset for RTAO, RTR and RTGI (case 1304370).

### Fixed

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Expand Up @@ -64,19 +64,50 @@ public class GeneralSection
public static readonly GUIContent dofPhysicallyBased = EditorGUIUtility.TrTextContent("Physically Based");
public static readonly GUIContent maxSamplesQuality = EditorGUIUtility.TrTextContent("Max Samples");

// SSAO
public static readonly GUIContent SSAOQualitySettingSubTitle = EditorGUIUtility.TrTextContent("Screen Space Ambient Occlusion");
public static readonly GUIContent AOStepCount = EditorGUIUtility.TrTextContent("Step Count");
public static readonly GUIContent AOFullRes = EditorGUIUtility.TrTextContent("Full Resolution");
public static readonly GUIContent AOMaxRadiusInPixels = EditorGUIUtility.TrTextContent("Maximum Radius in Pixels");
public static readonly GUIContent AODirectionCount = EditorGUIUtility.TrTextContent("Direction Count");
public static readonly GUIContent AOBilateralUpsample = EditorGUIUtility.TrTextContent("Bilateral Upsample");

// RTAO
public static readonly GUIContent RTAOQualitySettingSubTitle = EditorGUIUtility.TrTextContent("Ray Traced Ambient Occlusion");
public static readonly GUIContent RTAORayLength = EditorGUIUtility.TrTextContent("Max Ray Length");
public static readonly GUIContent RTAOSampleCount = EditorGUIUtility.TrTextContent("Sample Count");
public static readonly GUIContent RTAODenoise = EditorGUIUtility.TrTextContent("Denoise");
public static readonly GUIContent RTAODenoiserRadius = EditorGUIUtility.TrTextContent("Denoiser Radius");

public static readonly GUIContent contactShadowsSettingsSubTitle = EditorGUIUtility.TrTextContent("Contact Shadows");
public static readonly GUIContent contactShadowsSampleCount = EditorGUIUtility.TrTextContent("Sample Count");

public static readonly GUIContent SSRSettingsSubTitle = EditorGUIUtility.TrTextContent("Screen Space Reflection");
public static readonly GUIContent SSRMaxRaySteps = EditorGUIUtility.TrTextContent("Max Ray Steps");

// RTR
public static readonly GUIContent RTRSettingsSubTitle = EditorGUIUtility.TrTextContent("Ray Traced Reflections (Performance)");
public static readonly GUIContent RTRMinSmoothness = EditorGUIUtility.TrTextContent("Minimum Smoothness");
public static readonly GUIContent RTRSmoothnessFadeStart = EditorGUIUtility.TrTextContent("Smoothness Fade Start");
public static readonly GUIContent RTRRayLength = EditorGUIUtility.TrTextContent("Max Ray Length");
public static readonly GUIContent RTRClampValue = EditorGUIUtility.TrTextContent("Clamp Value");
public static readonly GUIContent RTRFullResolution = EditorGUIUtility.TrTextContent("Full Resolution");
public static readonly GUIContent RTRDenoise = EditorGUIUtility.TrTextContent("Denoise");
public static readonly GUIContent RTRDenoiserRadius = EditorGUIUtility.TrTextContent("Denoiser Radius");
public static readonly GUIContent RTRSmoothDenoising = EditorGUIUtility.TrTextContent("Affect Smooth Surfaces");

// RTGI
public static readonly GUIContent RTGISettingsSubTitle = EditorGUIUtility.TrTextContent("Ray Traced Global Illumination (Performance)");
public static readonly GUIContent RTGIRayLength = EditorGUIUtility.TrTextContent("Max Ray Length");
public static readonly GUIContent RTGIClampValue = EditorGUIUtility.TrTextContent("Clamp Value");
public static readonly GUIContent RTGIFullResolution = EditorGUIUtility.TrTextContent("Full Resolution");
public static readonly GUIContent RTGIUpScaleRadius = EditorGUIUtility.TrTextContent("Upscale Radius");
public static readonly GUIContent RTGIDenoise = EditorGUIUtility.TrTextContent("Denoise");
public static readonly GUIContent RTGIHalfResDenoise = EditorGUIUtility.TrTextContent("Half Resolution Denoiser");
public static readonly GUIContent RTGIDenoiserRadius = EditorGUIUtility.TrTextContent("Denoiser Radius");
public static readonly GUIContent RTGISecondDenoise = EditorGUIUtility.TrTextContent("Second Denoiser Pass");

// Fog
public static readonly GUIContent FogSettingsSubTitle = EditorGUIUtility.TrTextContent("Volumetric Fog");
public static readonly GUIContent FogSettingsBudget = EditorGUIUtility.TrTextContent("Volumetric Fog Budget");
public static readonly GUIContent FogSettingsRatio = EditorGUIUtility.TrTextContent("Volumetric Fog Ratio");
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