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Purpose of this PR

Increased the resolution of the PLU light cheat sheet as requested by Pierre

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@sebastienlagarde sebastienlagarde merged commit 55ab83e into master Mar 17, 2021
@sebastienlagarde sebastienlagarde deleted the HDRP/docs/update-plu-image-resolution branch March 17, 2021 13:23
sebastienlagarde added a commit that referenced this pull request Mar 31, 2021
* [HDRP] Merge Hd/bugfix #3920

* fix various issue

* Update 1302_StackLitSG_PixarLM.unity

* Added information about requiring directional lights (#3899)

* Increased resolution of light cheat sheet (#3903)

* Update 1302_StackLitSG_PixarLM.png

* Dirtying an asset that was upgraded to a new Version #3964

* Reduce clear calls in TextureCache ClearCache functions #3999

* [HDRP] Merge Hd/bugfix #4005

* Moved path tracing limitations to the path tracing documentation  and added information about streaming virtual texturing. (#4014)

* Added information clarifying what ambient occlusion is available in AOVs (#4042)

* Fix spot light near plane gizmo (#4026)

* Update DebugDisplay.cs

Co-authored-by: Lewis Jordan <lewis.jordan@hotmail.co.uk>
Co-authored-by: Jennifer Roig-Deslandes <71718938+jenniferd-unity@users.noreply.github.com>
Co-authored-by: christine-johnson <60632921+christine-johnson@users.noreply.github.com>
Co-authored-by: Robert Cupisz <robertcupisz@gmail.com>
sebastienlagarde added a commit that referenced this pull request Apr 2, 2021
* Fixing planar reflection probes issues [FogBugz 1312153] #3627

* Update PostProcessSystem.cs

* Update PostProcessSystem.RenderGraph.cs

* Update HDCamera.cs

* Update PostProcessSystem.cs

* Update HDCamera.cs

* Update HDRenderPipeline.cs

* Update HDRenderPipeline.cs

* Update 002-HDMaterials.png

* update reference screenshots

* Added information about requiring directional lights (#3899)

* Increased resolution of light cheat sheet (#3903)

* [HDRP] Merge Hd/bugfix #3920

* Update 1302_StackLitSG_PixarLM.unity

* Update 1302_StackLitSG_PixarLM.png

* Dirtying an asset that was upgraded to a new Version #3964

* [HDRP] bugfixes scene selection pass in SG, StackLit debug specular color mod #3985

* Reduce clear calls in TextureCache ClearCache functions (#3999)

* [HDRP] Merge Hd/bugfix #4005

* [HDRP] Merge Hd/bugfix #4005

* Formatting

Co-authored-by: Kleber Garcia <kleber.garcia@unity3d.com>
Co-authored-by: Lewis Jordan <lewis.jordan@hotmail.co.uk>
Co-authored-by: Jennifer Roig-Deslandes <71718938+jenniferd-unity@users.noreply.github.com>
Co-authored-by: slunity <37302815+slunity@users.noreply.github.com>
Co-authored-by: christine-johnson <60632921+christine-johnson@users.noreply.github.com>
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2 participants