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1 change: 1 addition & 0 deletions com.unity.render-pipelines.high-definition/CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -160,6 +160,7 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
- Fixed CustomPassUtils scaling issues when used with RTHandles allocated from a RenderTexture.
- Fixed ResourceReloader that was not call anymore at pipeline construction
- Fixed undo of some properties on light editor.
- Fixed an issue where auto baking of ambient and reflection probe done for builtin renderer would cause wrong baking in HDRP.

### Changed
- Changed Window/Render Pipeline/HD Render Pipeline Wizard to Window/Rendering/HDRP Wizard
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Original file line number Diff line number Diff line change
Expand Up @@ -523,6 +523,8 @@ void SetRenderingFeatures()
, overridesShadowmask = true // Don't display the shadow mask UI in Quality Settings
, overrideShadowmaskMessage = "\nThe Shadowmask Mode used at run time can be found in the Shadows section of Light component."
, overridesRealtimeReflectionProbes = true // Don't display the real time reflection probes checkbox UI in Quality Settings
, autoAmbientProbeBaking = false
, autoDefaultReflectionProbeBaking = false
, enlightenLightmapper = false
};

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