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@jpriyas jpriyas commented Aug 10, 2021


Purpose of this PR

This PR fixes outdated shader screenshots + adds description for Specular Highlights, where applicable.


Notes to the reviewer

This should be merged into URP 7.x.x/release.

@jpriyas jpriyas added the Docs label Aug 10, 2021
@jpriyas jpriyas requested a review from a team as a code owner August 10, 2021 18:35
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Hi! This comment will help you figure out which jobs to run before merging your PR. The suggestions are dynamic based on what files you have changed.
Link to Yamato: https://yamato.cds.internal.unity3d.com/jobs/902-Graphics
Search for your PR branch using the sidebar on the left, then add the following segment(s) to the end of the URL (you may need multiple tabs depending on how many packages you change)

HDRP
/.yamato%252Fall-hdrp.yml%2523PR_HDRP_2021.2

Depending on the scope of your PR, you may need to run more jobs than what has been suggested. Please speak to your lead or a Graphics SDET (#devs-graphics-automation) if you are unsure.

@jpriyas jpriyas changed the base branch from master to 7.x.x/release August 10, 2021 18:50
@jpriyas jpriyas requested review from a team as code owners August 10, 2021 18:50
@theopnv theopnv removed the request for review from a team August 12, 2021 07:40
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@phi-lira phi-lira left a comment

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Where's the original PR to master?

@oleks-k oleks-k self-requested a review August 19, 2021 08:28
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Looks good!

@phi-lira phi-lira merged commit 15252a4 into 7.x.x/release Aug 19, 2021
@phi-lira phi-lira deleted the universal/doc-3444-urp-shaderui-screenshots branch August 19, 2021 09:19
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jpriyas commented Aug 19, 2021

Where's the original PR to master?

The original PR to Master is #5322. However, the current one (5328) has slight differences due to variations in the UI for 7.x.x.

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4 participants