Skip to content
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
1 change: 1 addition & 0 deletions com.unity.render-pipelines.universal/CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -12,6 +12,7 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
### Fixed
- Fixed a Universal Targets in ShaderGraph not rendering correctly in game view [1352225]
- MaterialReimporter.ReimportAllMaterials and MaterialReimporter.ReimportAllHDShaderGraphs now batch the asset database changes to improve performance.
- Fix for rendering thumbnails. [case 1348209](https://issuetracker.unity3d.com/issues/preview-of-assets-do-not-show-in-the-project-window)

## [12.0.0] - 2021-01-11
### Added
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -247,7 +247,7 @@ protected override void Render(ScriptableRenderContext renderContext, Camera[] c
if (m_GlobalSettings == null || UniversalRenderPipelineGlobalSettings.instance == null)
{
m_GlobalSettings = UniversalRenderPipelineGlobalSettings.Ensure();
return;
if(m_GlobalSettings == null) return;
}
#endif

Expand Down