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Material API what's new #6020
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Material API what's new #6020
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Hi! This comment will help you figure out which jobs to run before merging your PR. The suggestions are dynamic based on what files you have changed. HDRP Shader Graph Depending on the scope of your PR, you may need to run more jobs than what has been suggested. Please speak to your lead or a Graphics SDET (#devs-graphics-automation) if you are unsure. |
It appears that you made a non-draft PR! |
@adrien-de-tocqueville guess you will need to create a Jira task? |
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Added re-write suggestions in comments. Changed the order of information to make the new feature more clear :)
com.unity.render-pipelines.high-definition/Documentation~/whats-new-13.md
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com.unity.render-pipelines.high-definition/Documentation~/whats-new-13.md
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i forgot to add the new node to the table of content for shadergraph doc. So i did it in this PR |
Feedback adressed, merging |
Purpose of this PR
add section in what's new for #5761
Also add what's new for main light node #5086