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Original file line number Diff line number Diff line change
Expand Up @@ -96,6 +96,7 @@ void RegisterActionToUndo(string actionName)
// Create foldout
var foldout = new Foldout() { text = targetName, value = foldoutActive, name = "foldout" };
element.Add(foldout);
foldout.AddToClassList("MainFoldout");
foldout.RegisterValueChangedCallback(evt =>
{
// Update foldout value and rebuild
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -10,6 +10,10 @@ namespace UnityEditor.ShaderGraph
[GenerationAPI]
internal class TargetPropertyGUIContext : VisualElement
{
const int kIndentWidthInPixel = 15;

public int globalIndentLevel {get; set;} = 0;

public TargetPropertyGUIContext()
{

Expand Down Expand Up @@ -43,29 +47,23 @@ public void AddProperty<T>(string label, int indentLevel, BaseField<T> field, Ev
notifyValueChanged.RegisterValueChangedCallback(evt);
}

string labelText = "";
for (var i = 0; i < indentLevel; i++)
{
labelText += " ";
}
labelText += label;

var propertyRow = new PropertyRow(new Label(labelText));
var propertyRow = new PropertyRow(new Label(label));
ApplyPadding(propertyRow, indentLevel);
propertyRow.Add(field);
this.hierarchy.Add(propertyRow);
}

public void AddLabel(string label, int indentLevel)
{
string labelText = "";
for (var i = 0; i < indentLevel; i++)
{
labelText += " ";
}
labelText += label;

var propertyRow = new PropertyRow(new Label(labelText));
var propertyRow = new PropertyRow(new Label(label));
ApplyPadding(propertyRow, indentLevel);
this.hierarchy.Add(propertyRow);
}

void ApplyPadding(PropertyRow row, int indentLevel)
{
row.Q(className: "unity-label").style.marginLeft = (globalIndentLevel + indentLevel) * kIndentWidthInPixel;
}
}
}
11 changes: 6 additions & 5 deletions com.unity.shadergraph/Editor/Resources/Styles/InspectorView.uss
Original file line number Diff line number Diff line change
@@ -1,8 +1,3 @@
.unity-label {
padding: 5px 2px 2px;
margin: 2px 4px;
}

.InspectorView {
position:absolute;
justify-content: flex-start;
Expand Down Expand Up @@ -65,3 +60,9 @@
font-size: 11px;
color: #606060;
}

.MainFoldout {
background-color: #383838;
border-color: #1F1F1F;
border-top-width: 1px;
}
2 changes: 2 additions & 0 deletions com.unity.shadergraph/Editor/Resources/Styles/PropertyRow.uss
Original file line number Diff line number Diff line change
Expand Up @@ -19,6 +19,8 @@ PropertyRow > #container{
}

PropertyRow > #container > #label {
flex-grow: 5;
min-width: 92px;
width: 92px;
font-size: 12px;
margin-right: 4px;
Expand Down