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Expand Up @@ -24,8 +24,7 @@ This option is enabled by default. Clear this option to disable the Depth/[Stenc

## Camera Sorting Layer Texture

The __2D Renderer Data__ specifies how Unity supplies the shader variable `CameraSortingLayerTexture` for use in custom shaders. You should use this data in the same frame, and on the following layers.

The __2D Renderer Data__ specifies how Unity supplies the shader variable `CameraSortingLayerTexture` for use in custom shaders. It is recommended that you use this data in the same frame and on the following layers, as using `CameraSortingLayerTexture` before it has been captured may result in unexpected results.
### Foremost Sorting Layer
All Layers captured for use in the supplied Texture will be drawn from the very back Layer up to and including the Layer specified by __Foremost Sorting Layer__.

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