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[VFX] Fix Simulate (& Safety Net) (#5758)
* *Add repro test

* *Update test scene

* *Add Simulate test & improve custom prewarm

* Force sorting for a better coverage

* *Update test location

* *Update scene test & GraphicTest

* *Update image reference retrieving result from yamato

Some platform still missing

* *Improve test coverage

* *Update reference image

* *Update missing image reference on OSX

+ missung meta
# Conflicts:
#	TestProjects/VisualEffectGraph_HDRP/Assets/ReferenceImages/Linear/OSXEditor/Metal/None/015_FixedTime.png
#	TestProjects/VisualEffectGraph_HDRP/Assets/ReferenceImages/Linear/OSXEditor/Metal/None/22_Prewarm.png
#	TestProjects/VisualEffectGraph_HDRP/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/None/015_FixedTime.png
#	TestProjects/VisualEffectGraph_HDRP/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D12/None/015_FixedTime.png
#	TestProjects/VisualEffectGraph_HDRP/Assets/ReferenceImages/Linear/WindowsPlayer/Direct3D11/None/015_FixedTime.png
#	TestProjects/VisualEffectGraph_HDRP/Assets/ReferenceImages/Linear/WindowsPlayer/Direct3D12/None/015_FixedTime.png
#	TestProjects/VisualEffectGraph_HDRP/ProjectSettings/EditorBuildSettings.asset
#	TestProjects/VisualEffectGraph_URP/Assets/ReferenceImages/Linear/OSXEditor/Metal/None/015_FixedTime.png
#	TestProjects/VisualEffectGraph_URP/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/None/015_FixedTime.png
#	TestProjects/VisualEffectGraph_URP/Assets/ReferenceImages/Linear/WindowsEditor/Vulkan/None/015_FixedTime.png
#	TestProjects/VisualEffectGraph_URP/Assets/ReferenceImages/Linear/WindowsPlayer/Direct3D11/None/015_FixedTime.png
#	TestProjects/VisualEffectGraph_URP/ProjectSettings/EditorBuildSettings.asset
Not related to this PR, applying feedback from @JulienIgnace-Unity (will update image from Yamato)
@PaulDemeulenaere PaulDemeulenaere marked this pull request as ready for review March 9, 2022 13:23
…ssue-repro

# Conflicts:
#	TestProjects/VisualEffectGraph_HDRP/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/None/26_NonUnifomScale.png
#	TestProjects/VisualEffectGraph_HDRP/Assets/ReferenceImages/Linear/WindowsPlayer/Direct3D11/None/26_NonUnifomScale.png
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@gabrieldelacruz gabrieldelacruz left a comment

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Looks good, thanks!

…ssue-repro

# Conflicts:
#	TestProjects/VisualEffectGraph_HDRP/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/None/22_Prewarm.png
#	TestProjects/VisualEffectGraph_HDRP/Assets/ReferenceImages/Linear/WindowsPlayer/Direct3D11/None/22_Prewarm.png
@PaulDemeulenaere
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Awaiting for Yamato, I will merge the internal in sync : https://github.cds.internal.unity3d.com/unity/ScriptableRenderPipelinePrivate/pull/381

@PaulDemeulenaere PaulDemeulenaere merged commit 87ed282 into 10.x.x/release Apr 1, 2022
@PaulDemeulenaere PaulDemeulenaere deleted the 10.x.x/vfx/test/1355385-simulate-issue-repro branch April 1, 2022 06:54
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3 participants