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Purpose of this PR

Updated HDRP images to match with what is on the non-refactored 9.x.x/release branch. Now Windows uses graphics-foundation/win10-dxr:latest with rtx2080 for playmode, playmode XR and editmode, instead of sdet/gamecode_win10:stable


Testing status

Yamato: (Select your branch):
https://yamato.prd.cds.internal.unity3d.com/jobs/902-Graphics/tree/yamato%252Fhdrp-images

@kivistikliis kivistikliis requested a review from sophiaaar June 10, 2020 12:14
@kivistikliis kivistikliis requested a review from a team as a code owner June 10, 2020 12:14
@sophiaaar sophiaaar merged commit 7332f43 into master Jun 10, 2020
@sophiaaar sophiaaar deleted the yamato/hdrp-images branch June 10, 2020 14:19
sophiaaar pushed a commit that referenced this pull request Jun 10, 2020
* updated hdrp agents

* update image for standalone and editmode tests [skip ci]

Co-authored-by: Sophia <sophia@unity3d.com>
sophiaaar added a commit that referenced this pull request Jun 11, 2020
* add yml refactor from master

* target 9.x.x/release and 2020.1

* remove Standalone from all_* for Hybrids

* remove osx_metal and linux from hdrp all_ job

* Updated hdrp agents (#814)

* updated hdrp agents

* update image for standalone and editmode tests [skip ci]

Co-authored-by: Sophia <sophia@unity3d.com>

* [Yamato] Auto version and preview promotion of 10.x.x stream [skip ci] (#815)

* set up auto version for master

* create "promote all - nightly" job and edit dependencies

* add nightly trigger to preview promote job

* Update pb_promote.py

* Update _preview_publish.yml

Co-authored-by: Sophia <sophia@unity3d.com>
Co-authored-by: Sophia <16596228+sophiaaar@users.noreply.github.com>
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3 participants