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1 change: 1 addition & 0 deletions Packages/com.unity.inputsystem/CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -15,6 +15,7 @@ however, it has to be formatted properly to pass verification tests.
- Fixed Cut Mode for Action Maps and Actions to make renaming disabled. [ISXB-1155](https://issuetracker.unity3d.com/product/unity/issues/guid/ISXB-1155)
- Fixed GamepadButton.LeftTrigger and GamepadButton.RightTrigger enum values not matching displayed dropdown values in editor when using GamepadButtonPropertyDrawer [ISXB-1270](https://issuetracker.unity3d.com/product/unity/issues/guid/ISXB-1270).
- Fixed an issue causing InvalidOperationException when entering playmode with domain reload disabled. [ISXB-1208](https://issuetracker.unity3d.com/product/unity/issues/guid/ISXB-1208).
- Fixed an issue where compiling Addressables with Input System package present would result in failed compilation due to `IInputAnalytic.TryGatherData` not being defined [ISXB-1203](https://issuetracker.unity3d.com/product/unity/issues/guid/ISXB-1203).

## [1.12.0] - 2025-01-15

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4 changes: 2 additions & 2 deletions Packages/com.unity.inputsystem/InputSystem/InputAnalytics.cs
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Expand Up @@ -47,10 +47,10 @@ public interface IInputAnalytic
{
InputAnalyticInfo info { get; } // May be removed when only supporting 2023.2+ versions

#if !UNITY_2023_2_OR_NEWER
#if !UNITY_EDITOR || !UNITY_2023_2_OR_NEWER
// Conditionally mimic UnityEngine.Analytics.IAnalytic
bool TryGatherData(out IInputAnalyticData data, out Exception error);
#endif // !UNITY_2023_2_OR_NEWER
#endif // !UNITY_EDITOR || !UNITY_2023_2_OR_NEWER
}

public static void Initialize(InputManager manager)
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