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kgc00
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@kgc00 kgc00 commented Nov 10, 2020

Is this PR linked to an issue? If so please link it here, if not please create one first, then link it.
#163 (comment)

Is there a forum thread linked to this issue? If so please link it here.
https://forum.unity.com/threads/dialogue-system-timeline-track.980712/page-2#post-6507001

How did you resolve this issue?
Used named methods to subscribe and unsubscribe from events. Also, took the opportunity to run this system through the input reader, rather than have it bypass the input reader.

How can it be verified that the issue has actually been resolved?
1.) put a console log in some event subscription
2.) trigger multiple cutscenes
3.) see that the event was only fired the expected number of times (1)

@ciro-unity ciro-unity linked an issue Nov 10, 2020 that may be closed by this pull request
@ciro-unity ciro-unity added the enhancement New feature or request label Nov 11, 2020
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I think these fixes make a lot of sense, I'll just make a couple of small tweaks (tabs instead of spaces?? 😨 ), and merge.

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Ah nevermind, I know why you used the spaces. Let's leave them like that then!

@ciro-unity ciro-unity merged commit d40d8a1 into UnityTechnologies:main Nov 12, 2020
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Dialogue System Event Subscriptions Not Being Removed

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