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Your system information
Computer Information:
Manufacturer: LENOVO
Model: 21C1002YCX
Form Factor: Laptop
No Touch Input Detected
Processor Information:
CPU Vendor: GenuineIntel
CPU Brand: 12th Gen Intel(R) Core(TM) i7-1255U
CPU Family: 0x6
CPU Model: 0x9a
CPU Stepping: 0x4
CPU Type: 0x0
Speed: 2611 Mhz
12 logical processors
10 physical processors
HyperThreading: Supported
FCMOV: Supported
SSE2: Supported
SSE3: Supported
SSSE3: Supported
SSE4a: Unsupported
SSE41: Supported
SSE42: Supported
AES: Supported
AVX: Supported
AVX2: Supported
AVX512F: Unsupported
AVX512PF: Unsupported
AVX512ER: Unsupported
AVX512CD: Unsupported
AVX512VNNI: Unsupported
SHA: Supported
CMPXCHG16B: Supported
LAHF/SAHF: Supported
PrefetchW: Unsupported
Operating System Version:
Windows 10 (64 bit)
NTFS: Supported
Crypto Provider Codes: Supported 311 0x0 0x0 0x0
Video Card:
Driver: Intel(R) UHD Graphics
DirectX Driver Name: igd10iumd32.dll
Driver Version: 31.0.101.3889
DirectX Driver Version: 31.0.101.3889
Driver Date: 10 26 2022
OpenGL Version: 4.6
Desktop Color Depth: 32 bits per pixel
Monitor Refresh Rate: 60 Hz
DirectX Card: Intel(R) UHD Graphics
VendorID: 0x8086
DeviceID: 0x4628
Revision: 0xc
Number of Monitors: 1
Number of Logical Video Cards: 1
No SLI or Crossfire Detected
Primary Display Resolution: 1920 x 1080
Desktop Resolution: 1920 x 1080
Primary Display Size: 20.75" x 11.65" (23.78" diag)
52.7cm x 29.6cm (60.4cm diag)
Primary Bus Type Not Detected
Primary VRAM: 1024 MB
Supported MSAA Modes: 2x 4x 8x
Sound card:
Audio device: Speakers (OKLICK GAMING)
Memory:
RAM: 16067 MB
- Have you checked for system updates?: [Yes]
Please describe your issue in as much detail as possible:
CS:GO crashes a few times a week with this error. That happens on different servers and maps. And as I see, the crash happens for multiple players simultaneously. It can happen for 1-10 or more players simultaneously with the same error.
The text of the error is always the same except for the model path. It can be any of the models in "legacy" directory:
"player/custom_player/legacy/ctm_st6.mdl (2) at nan nan nan in contact with player/custom_player/legacy/ctm_st6.mdl (2) at nan nan nan, crash.
dist = -1, minq = 100000002004087734272.000000"
But the first and the second mention of the model in the error text are always equal.

Steps for reproducing this issue:
- Just play for a few hours on a server with a lot of players