
A thrilling 2D platformer where mastering invisibility and strategic bullet choices are your keys to survival.
Into The Shadows combines classic platforming challenges with unique invisibility mechanics and a diverse bullet system. Players must navigate through increasingly difficult levels while managing their invisibility power, collecting different types of ammunition, and facing off against intelligent enemies.
- Invisibility System: Strategic invisibility usage reveals hidden platforms and affects enemy behavior
- Bullet Types:
- 🟧 Orange Bullet: Reliable and consistent
- 🟦 Blue Bullet: High damage, short range
- 💗 Pink Bullet: Arcing trajectory, maximum damage
- Double Jump: Unlocked in Level 3
- Timer-based Scoring: Challenge yourself to beat your best times
- 4 Unique Levels with increasing difficulty
- Hazard Types:
- ⚔️ Static Spikes
- 💫 Moving Sawblades
- 💥 Breakable Platforms
- 🧨 TNT-dropping enemies
- 👻 Visibility-dependent platforms
- Enemy Types:
- Jumping Enemies with calculated trajectories
- Ground-based Rolling Enemies
- Aerial TNT-dropping enemies
- Final Boss Bat with advanced AI
- Dynamic Difficulty: Enemy behavior adapts to player visibility
Custom sound effects pack Dynamic music system Level-specific atmospheric tracks Smooth audio transitions
Movement: Arrow Keys / WASD
Jump: Spacebar
Shoot: C
Switch Weapon: V
Activate Invisibility: F
Welcome to your first challenge! This verdant training ground will test your mettle through:
- 🏃♂️ Fluid movement mechanics
- 🎯 Precise shooting challenges
- 🌫️ Introduction to invisibility powers
- 🤖 Basic enemy encounters
The hunt is on! As you emerge from the safety of the tutorial:
- 😱 An unstoppable force pursues you
- 💨 Test your speed and reflexes
- 🌫️ Use invisibility to throw off your pursuer
- 💥 Navigate crumbling platforms while under pressure
Your vertical adventure begins! This mystical cavern holds:
- 👻 Platforms that phase in and out of reality
- 🦇 Stealth-based enemy encounters
- ⭐ Double-jump power unleashed
- 🌌 Reality-bending level design
Face your destiny in an epic conclusion featuring:
- 🦇 The mighty Bat Boss with advanced AI
- 🌟 All skills put to the ultimate test
- 🎭 Complex invisibility mind games
- 🏆 Your final challenge awaits!
- Weapon.cs: Handles weapon switching and bullet firing
- PlayerMovement.cs: Controls player physics and animations
- BatEnemyAI.cs: Implements A* pathfinding for boss AI
- AudioManager.cs: Manages dynamic audio system
- A* Pathfinding for intelligent enemy movement
- State-based behavior systems
- Visibility-reactive AI adjustments
- Efficient bullet pooling system
- Optimized collision detection
- Smart enemy spawning mechanics
- Custom character animations
- Particle effects for impacts
- Environmental assets
- UI elements and HUD
- Background Music:
- "Relaxing" by Music For Videos
- "Dreamy Space Soundtrack" by Cactusdude
- "Good Day To Die" by Miguel Johnson
- Sound Effects: JDWasabi's Sound Effects Pack
- Additional Effects: "Large Wings Flapping Foley" by ToTrec2
- Unity 2D
- C# Programming
- A* Pathfinding Project
- Visual Studio Code
- Git Version Control
William Dibble - Game Developer, Designer & Programmer
This project is protected under copyright law. All rights reserved.