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SF6 Mod Suite v1.25.0
| Package | Version | |
|---|---|---|
| SF6 Slots Loader | 1.21.0 | now holds Report a bug (report_mod.dll) |
| SF6 Recording Manager | 2.2.9 | Report a bug moved out |
| SF6 Color Mod | 0.24.4 | Opponent Outfit Settings: a ticked RW / MC colour is really the one shown |
| SF6 Native Core | 0.9.7 | unchanged |
| SF6 Profile Mod | 1.0.0 | unchanged |
Updating in Fluffy Mod Manager: disable or remove SF6 Slots Loader 1.20.1, SF6 Recording Manager 2.2.8 and SF6 Color Mod 0.24.3, then
install Slots Loader 1.21.0, Recording Manager 2.2.9 and Color Mod 0.24.4 together. Native Core 0.9.7 and Profile Mod 1.0.0 are the same
files as in 1.24.0: keep them. With the all-in-one package, replace 1.24.0 with 1.25.0. The costume pak is not rebuilt at the first launch
("Up to date").
SF6 Slots Loader 1.21.0
- New: Report a bug no longer needs the Recording Manager. It is a small plugin of its own,
report_mod.dll, in this package; it
needs the Native Core and does nothing without it. Same menu, same texts, same rules: no report leaves until you choose Send, and
what goes with it is said when the cursor is on Send (a picture of the game, your text, the character, outfit and colour, the
outfit's record, the mods' versions and list, the Slots Loader's and its plugin's logs, cleaned of your Windows user name, user
folder paths and platform IDs, and your Steam ID, which the server takes from your Steam verification). Kept 90 days. - It sleeps more: until you press R (pad X) on that screen, it holds one hook on that screen and one variable read per displayed
frame. The first press of a session opens the menu about half a second later; the next ones open at once. It sends no API key. - Beside a Recording Manager 2.2.8 it stays off, and that version's own report keeps working: REFramework's log says so.
SF6 Color Mod 0.24.4
- Opponent Outfit Settings: each RW and MC cell now ticks alone, without colour 02 or the other cells, and an online opponent gets the
colour you ticked, by the game's own rule among all you ticked. This is your own display. Your ticks stay in
reframework/data/SF6_ColorSpinExtra_data/opponent_colours.txt, never in the game's save. - The game draws among every outfit ticked for that fighter, and extra outfits start with their colour 01 ticked. To see only your RW,
untick the others. - If a ticked colour's mod is gone, that opponent wears plain colour 02, and the log says so.
SF6 Recording Manager 2.2.9
- Report a bug moved to the Slots Loader's package: this version has none of its own. With a Slots Loader older than 1.21.0 there is no
report at all, so install both. - R and T stand back on that screen and under any option window.
- Your Community login is shared safely with the new plugin. You do not have to link again.
Known issues
- The Replays stage page's cells are plain rectangles, not the game's bevelled shape.
- Default mode of Replay Outfit Settings, a tile or variation in a real online match and Random landing on a ticked cell
have not been checked in a real online match yet. - Manager mode has not been checked in an online match. Its owned-outfit opt-out was checked by automated tests only.
- A very long first rebuild can leave the game with no window. In one test a 26-minute rebuild, on a PC busy with other
work, left the game stuck at start-up; closing it and launching again worked, and the pak was complete. The cause is not
known. Rebuilds of a few minutes were fine. - Training opened with the main menu's shortcut: for the first two or three minutes, heavy moves (Super Arts) can drop
a few frames while the game finishes preparing the fighters in the background. It happens with REFramework alone too,
only shorter; the character select and its loading screen avoid it. - All languages except French are machine translations, not yet reviewed by native speakers.
- An outfit whose mod gives no usable name still shows the loader's "Outfit I", in English in every language.
- Two outfits of one fighter with the same mod name look the same on the Costume row. Their numbers differ, so choices
do not mix. - Opponent Outfit Settings: with 02 as the only one of colours 01-10 ticked and the cursor on an RW / MC cell, T toggles that cell
instead of turning all off. - An outfit named after its archive keeps the file's extension in its name (".rar").
- Report a bug is on Battle Settings > Character only.
- Slotsloader Manager: report_mod.dll has not been checked in a package installed by ZZtaii's Manager.
- The Record and Replay pages' fix was checked in game with the keyboard, not with a pad.
- Arabic: a long line of Replays > Settings' summary slides as a whole, and scrolling names have not been checked in game.
- Real outfit names have not been checked in a real online match. They are local text: outfits still travel as numbers.
- With the full profile, the limited one shows briefly first.
- Profile Mod has not been checked in an online match.