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SF6 Mod Suite v1.26.1

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@Wael3rd Wael3rd released this 07 Nov 21:14
· 44 commits to main since this release
Package Version
SF6 Slots Loader 1.22.1 stage select: Random lands on the extra stages and variations; the list opens on the stage you fought
SF6 Color Mod 0.24.5 unchanged
SF6 Native Core 0.9.7 unchanged
SF6 Recording Manager 2.2.9 unchanged
SF6 Profile Mod 1.0.0 unchanged

Updating in Fluffy Mod Manager: disable or remove SF6 Slots Loader 1.22.0, then install Slots Loader 1.22.1. The other packages are the
same files as in 1.26.0: keep them. With the all-in-one package, replace 1.26.0 with 1.26.1. Neither the costume pak nor the stage pak is
rebuilt at the first launch.

SF6 Slots Loader 1.22.1

  • Stage select of Fighting Ground > Versus, Random (R): every entry is as likely, the extra stages included, then one of that entry's
    looks (its own or a variation). The cursor goes to the stage drawn, that stage is the one fought, and its look stays chosen, as if
    you had picked it with UP / DOWN. Before, Random only landed on the game's own stages, and the stage fought was not always the one
    shown.
  • Back on the stage select after a fight on an extra stage, the list now opens moved to that stage, with the cursor on it. Before, the
    list showed the game's stages while the extra stage stayed selected out of sight.

Known issues

  • Stage select: the arrows beside the list cannot be clicked with the mouse.
  • Stage select: two unrelated stage mods over one stage whose names start with the same word are taken for one stage with two looks;
    there is no setting yet to keep them apart.
  • The Replays stage page's cells are plain rectangles, not the game's bevelled shape.
  • Default mode of Replay Outfit Settings, a tile or variation in a real online match and Random landing on a ticked cell
    have not been checked in a real online match yet.
  • Manager mode has not been checked in an online match. Its owned-outfit opt-out was checked by automated tests only.
  • A very long first rebuild can leave the game with no window. In one test a 26-minute rebuild, on a PC busy with other
    work, left the game stuck at start-up; closing it and launching again worked, and the pak was complete. The cause is not
    known. Rebuilds of a few minutes were fine.
  • Training opened with the main menu's shortcut: for the first two or three minutes, heavy moves (Super Arts) can drop
    a few frames while the game finishes preparing the fighters in the background. It happens with REFramework alone too,
    only shorter; the character select and its loading screen avoid it.
  • All languages except French are machine translations, not yet reviewed by native speakers.
  • An outfit whose mod gives no usable name still shows the loader's "Outfit I", in English in every language.
  • Two outfits of one fighter with the same mod name look the same on the Costume row. Their numbers differ, so choices
    do not mix.
  • An outfit named after its archive keeps the file's extension in its name (".rar").
  • Report a bug is on Battle Settings > Character only.
  • Slotsloader Manager: report_mod.dll has not been checked in a package installed by ZZtaii's Manager.
  • The Record and Replay pages' fix was checked in game with the keyboard, not with a pad.
  • Arabic: a long line of Replays > Settings' summary slides as a whole, and scrolling names have not been checked in game.
  • Real outfit names have not been checked in a real online match. They are local text: outfits still travel as numbers.
  • With the full profile, the limited one shows briefly first.
  • Profile Mod has not been checked in an online match.