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MediaElementSourceNode should have start/stop methods ala AudioBufferSourceNode #512

@luser

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@luser

The spec says that AudioBufferSourceNode "is useful for playing short audio assets which require a high degree of scheduling flexibility". For longer assets it seems to encourage using MediaElementSourceNode. However, you then lose the ability to precisely schedule playback, which seems unfortunate. I started looking into writing a multitrack recorder using the Web Audio API, but this seems like a bit of a showstopper since it doesn't seem possible to precisely schedule the playing of longer samples.

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Needs EditsDecision has been made, the issue can be fixed. https://speced.github.io/spec-maintenance/about/

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