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Localization

Alexander Akulich edited this page Jan 21, 2026 · 2 revisions

Since v1.7.3 the game supports smart override of machstrg.xml content. This allows to layer translation files, so we can have the bundled English text as the base, and override any text line one by one.

E.g. we can provide a localization mod which provides a text for just one translation id. That is, to provide a German translation for the Move command prompt text create a new mod (sub directory in mods/) and create file machstrg.xml with the following content:

<?xml version="1.0" encoding="utf-8"?>
<resources>
<string id="1"
	>Bewegen</string>
</resources>

To keep your localization up to date, check the history of the English localization.

See also: https://github.com/WiredForWar/machines/wiki/Mods#german-localization

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