Problem
The current options UI feels unintuitive and disorganized. Settings are scattered across tabs in ways that don't match how users think about them, labels aren't self-explanatory, and related options aren't always grouped together. The overall experience doesn't feel polished or natural to navigate.
Proposed Solution
Audit and redesign the options layout with these principles:
- Group by intent, not by implementation - settings that affect the same thing should be near each other
- Progressive disclosure - advanced/rarely-changed options should be secondary; the most-used controls (enable, lock, test) should be immediately visible
- Consistent language - option labels should describe the outcome, not the mechanism
- Logical tab structure - tabs should map to distinct user goals ("Roll Frame", "Loot Window", "Appearance", "Notifications", "History") not internal module names
- Contextual enable/disable - dependent options should be visually disabled when their parent toggle is off
- Better section headers - sections within tabs should have clear purpose-driven titles
Areas to Audit
- Layout section in the Loot Roll tab is overloaded - timer bar options, icon position, text layout, and frame sizing are all mixed together
- Appearance tab has background, border, font, and icon size in four separate sections but no clear hierarchy of importance
- History tab could benefit from clearer grouping of what triggers recording vs what triggers display
- Notifications tab sub-options (your rolls, group rolls) should have better visual indication of their dependency on the parent toggle
Acceptance Criteria
Problem
The current options UI feels unintuitive and disorganized. Settings are scattered across tabs in ways that don't match how users think about them, labels aren't self-explanatory, and related options aren't always grouped together. The overall experience doesn't feel polished or natural to navigate.
Proposed Solution
Audit and redesign the options layout with these principles:
Areas to Audit
Acceptance Criteria