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First of all thanks to the devs of this plugin to do such a great job.
I am an individual developer using Unreal Engine 5.1 for a personal multiplayer game project and have integrated Webview into my project. It works fine in the Editor but when I try to package it, I get the following errors...
UATHelper: Packaging (Windows): LogWindows: Error: appError called: Fatal error: [File:J:\plugin\build\product\WebView_UE_5.1_20241023\HostProject\Plugins\WebView\Source\CefBrowser\Private\WidgetWrap\WebBrowserModule.cpp] [Line: 272]
UATHelper: Packaging (Windows): Target os [WindowsServer] is not authorized, Please purchase authorization....
UATHelper: Packaging (Windows): LogWindows: Error: begin: stack for UAT
UATHelper: Packaging (Windows): LogWindows: Error: === Critical error: ===
UATHelper: Packaging (Windows): LogWindows: Error:
UATHelper: Packaging (Windows): LogWindows: Error: Fatal error: [File:J:\plugin\build\product\WebView_UE_5.1_20241023\HostProject\Plugins\WebView\Source\CefBrowser\Private\WidgetWrap\WebBrowserModule.cpp] [Line: 272]
UATHelper: Packaging (Windows): LogWindows: Error: Target os [WindowsServer] is not authorized, Please purchase authorization....
UATHelper: Packaging (Windows): LogWindows: Error:
UATHelper: Packaging (Windows): LogWindows: Error:
UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffdcc894233 UnrealEditor-CefBrowser.dll!UnknownFunction []
UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffdcc8c3ac2 UnrealEditor-CefBrowser.dll!UnknownFunction []
UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffdccd83940 UnrealEditor-WebView.dll!FWebViewModule::StartupModule() [E:\Verchool\Boardroom_WebView\Plugins\WebView\Source\WebView\Private\WebView.cpp:46]
For the context, I did download the free license [webview_free.dat.2024-10-01_2024-10-31], renamed it to webview.dat and placed in %AppData%. folder
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