Hi there 👋, I am a professional Game Dev Engineer with passion about game development and programming. Here is my personal site.
Some of my core values:
- Collaboration, teamwork and growing together.
- Psychological safety by treating others and being treated as peers and by generating space to talk.
- Continuous improvement and empowerment by listening to each other and removing waste.
- Generate trust by being transparent and having good communication skills.
- I don't believe in separated roles with separated responsibilities but I do believe in having different knowledge and points of view and achieving excellence by interacting to find the best value from them.
I believe in Agile and XP, some of my favorite development best practices:
- Continuous delivery
- Test driven development
- Pair programming (in game dev, I prefer the name Pair working in something, could be a programmer or an artist or whatever)
I love game jams, I have games at itch.io and at gemserk website.
Here are some examples:
I worked at Ironhide Game Studio as Lead Game Engineer on Iron Marines Invasion, Iron Marines, and as Programmer in some of the Kingdom Rush game series too.
Previously, I worked at Gemserk with rgarat where we created lots of game prototypes using and collaborating with open source projects like LWJGL and LibGDX (among others) and learned a lot. We ended up porting Clash of the Olympians to mobile devices.
I have some personal open source projects too like a selection history plugin for Unity.
Big fan of git and Github, using it in different projects since it was released I believe, here are my stats which I am super proud of: