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Rewind 0.4.1

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@adxtti adxtti released this 04 Oct 01:11
  • Includes the 0.4.0 MatchRedesign changes.
  • Added clearer full-server and peak-demand messages, retries for temporary connection failures, and protection for queue positions during brief interruptions.
  • Fixed identified RW-INJECTION loader defects, added startup time limits and more specific diagnostics, and bundled the required launcher runtime.
  • Fixed a save-watcher issue that could leave the launcher waiting after the game had started.
  • Connected the pre-match W-L/PPG card to saved Park totals.
  • Added recovery for interrupted result saves without counting a match twice, including reconciliation when verified players quit.
  • Unified court scores, rosters, streaks and results around the current match, and fixed completed records retaining the previous winning streak.
  • Added live score updates for the court map and phone independently of spectator playback.
  • Added complete player and ball snapshots for spectators, support for joining midway through a game, and source handoff when a broadcaster leaves.
  • Added spectator smoothing and reduced update rates for distant courts, with bandwidth limits separate from match inputs.
  • Requires the 0.4.1 launcher and matching server. Automated tests and package audits passed; spectator visuals, score/card displays and full-match recovery still need multiplayer verification. These fixes do not guarantee every RW-INJECTION failure or disconnect is resolved.
  • Automatic Park REP awards are not included. Missing historical results require trustworthy match evidence, and unrecoverable games may still end without a result.