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Added clearer full-server and peak-demand messages, retries for temporary connection failures, and protection for queue positions during brief interruptions.
Fixed identified RW-INJECTION loader defects, added startup time limits and more specific diagnostics, and bundled the required launcher runtime.
Fixed a save-watcher issue that could leave the launcher waiting after the game had started.
Connected the pre-match W-L/PPG card to saved Park totals.
Added recovery for interrupted result saves without counting a match twice, including reconciliation when verified players quit.
Unified court scores, rosters, streaks and results around the current match, and fixed completed records retaining the previous winning streak.
Added live score updates for the court map and phone independently of spectator playback.
Added complete player and ball snapshots for spectators, support for joining midway through a game, and source handoff when a broadcaster leaves.
Added spectator smoothing and reduced update rates for distant courts, with bandwidth limits separate from match inputs.
Requires the 0.4.1 launcher and matching server. Automated tests and package audits passed; spectator visuals, score/card displays and full-match recovery still need multiplayer verification. These fixes do not guarantee every RW-INJECTION failure or disconnect is resolved.
Automatic Park REP awards are not included. Missing historical results require trustworthy match evidence, and unrecoverable games may still end without a result.