@@ -111,6 +111,38 @@ been published on the [project page][tunnet-itch].
111111[ tunnet-steam ] : https://store.steampowered.com/app/2286390/Tunnet
112112[ puzzled_squid ] : https://puzzledsquid.xyz
113113
114+ ### [ Open Combat] [ OpenCombat_website ]
115+
116+ ![ Debug window: terrain tiles, units, and paths] ( open_combat.png )
117+ _ Game now includes live debug window_
118+
119+ Open Combat ([ Website] [ OpenCombat_website ] , [ GitHub] [ OpenCombat_github ] ,
120+ [ Discord] [ OpenCombat_discord ] ) is a real time tactical game
121+ which takes place during the 2nd World War.
122+
123+ Some major changes this month :
124+
125+ - A live debug window has been introduced (using [ egui] [ egui_github ]
126+ and its [ ggegui] [ ggegui_github ] integration). It allows to live-modify and
127+ adjust the gameplay of the running game.
128+ - A big source code split has been done (see [ the merge request] [ OpenCombat_split_mr ] )
129+ which separated the game logic and GUI.
130+ It allows running the game logic as a standalone server
131+ and working on different game parts more easily.
132+ - Integration of [ puffin] [ puffin_github ] to inspect performances
133+
134+ The developers are also working on high-definition infantry sprites integration
135+ and on a high-definition map (and are searching for graphic
136+ designer help!).
137+
138+ [ OpenCombat_website ] : https://opencombat.bux.fr/
139+ [ OpenCombat_github ] : https://github.com/buxx/OpenCombat
140+ [ OpenCombat_discord ] : https://discord.gg/6P2vtFh2Px
141+ [ OpenCombat_split_mr ] : https://github.com/buxx/OpenCombat/pull/104
142+ [ egui_github ] : https://github.com/emilk/egui
143+ [ ggegui_github ] : https://github.com/NemuiSen/ggegui
144+ [ puffin_github ] : https://github.com/EmbarkStudios/puffin
145+
114146## Engine Updates
115147
116148### [ godot-rust] [ gd-github ]
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