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@everettbu everettbu commented Jul 26, 2025

Test 8

Summary by CodeRabbit

  • Bug Fixes
    • Improved stability and reliability when loading web assets by ensuring safe access in multi-user environments.

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coderabbitai bot commented Jul 26, 2025

Walkthrough

A read-write mutex was introduced to synchronize concurrent access to the global entryPointAssetsCache variable in the web assets package. The GetWebAssets function was updated to acquire appropriate locks when reading from or writing to the cache, ensuring thread safety during cache operations.

Changes

File(s) Change Summary
pkg/api/webassets/webassets.go Added sync.RWMutex to guard entryPointAssetsCache; updated GetWebAssets to use locking.

Estimated code review effort

🎯 2 (Simple) | ⏱️ ~7 minutes

Poem

In the cachey forest, threads would race,
But now a mutex keeps them in place.
No more wild dashes for the same old cheese,
Each rabbit waits their turn with ease.
A hop, a lock, a cache so neat—
Thread-safe assets, can’t be beat! 🐇🔒

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coderabbitai bot commented Jul 27, 2025

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Actionable comments posted: 1

📜 Review details

Configuration used: CodeRabbit UI
Review profile: CHILL
Plan: Pro

📥 Commits

Reviewing files that changed from the base of the PR and between 0a870e6 and 95000f9.

📒 Files selected for processing (1)
  • pkg/api/webassets/webassets.go (2 hunks)
🔇 Additional comments (3)
pkg/api/webassets/webassets.go (3)

11-11: LGTM! Import addition is necessary and correctly placed.

The sync package import is required for the RWMutex functionality and follows Go import conventions.


35-38: Well-structured synchronization with clear intent.

The reorganization into a var block with descriptive comments is excellent. The mutex naming follows Go conventions, and the TODO comment shows good architectural awareness about eliminating global state.


69-70: Cache update logic is correct.

The cache is properly updated while holding the write lock, and returning the cached result is appropriate.

Comment on lines +41 to +49
entryPointAssetsCacheMu.RLock()
ret := entryPointAssetsCache
entryPointAssetsCacheMu.RUnlock()

if cfg.Env != setting.Dev && ret != nil {
return ret, nil
}
entryPointAssetsCacheMu.Lock()
defer entryPointAssetsCacheMu.Unlock()
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⚠️ Potential issue

Fix race condition in double-checked locking pattern.

The current implementation has a race condition between releasing the read lock (line 43) and acquiring the write lock (line 48). Multiple goroutines could unnecessarily recompute the cache.

Apply this diff to implement proper double-checked locking:

-	entryPointAssetsCacheMu.RLock()
-	ret := entryPointAssetsCache
-	entryPointAssetsCacheMu.RUnlock()
-
-	if cfg.Env != setting.Dev && ret != nil {
-		return ret, nil
-	}
-	entryPointAssetsCacheMu.Lock()
-	defer entryPointAssetsCacheMu.Unlock()
+	// Fast path: check cache with read lock
+	entryPointAssetsCacheMu.RLock()
+	if cfg.Env != setting.Dev && entryPointAssetsCache != nil {
+		ret := entryPointAssetsCache
+		entryPointAssetsCacheMu.RUnlock()
+		return ret, nil
+	}
+	entryPointAssetsCacheMu.RUnlock()
+
+	// Slow path: update cache with write lock
+	entryPointAssetsCacheMu.Lock()
+	defer entryPointAssetsCacheMu.Unlock()
+
+	// Double-check: another goroutine might have populated cache
+	if cfg.Env != setting.Dev && entryPointAssetsCache != nil {
+		return entryPointAssetsCache, nil
+	}
📝 Committable suggestion

‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.

Suggested change
entryPointAssetsCacheMu.RLock()
ret := entryPointAssetsCache
entryPointAssetsCacheMu.RUnlock()
if cfg.Env != setting.Dev && ret != nil {
return ret, nil
}
entryPointAssetsCacheMu.Lock()
defer entryPointAssetsCacheMu.Unlock()
// Fast path: check cache with read lock
entryPointAssetsCacheMu.RLock()
if cfg.Env != setting.Dev && entryPointAssetsCache != nil {
ret := entryPointAssetsCache
entryPointAssetsCacheMu.RUnlock()
return ret, nil
}
entryPointAssetsCacheMu.RUnlock()
// Slow path: update cache with write lock
entryPointAssetsCacheMu.Lock()
defer entryPointAssetsCacheMu.Unlock()
// Double-check: another goroutine might have populated cache
if cfg.Env != setting.Dev && entryPointAssetsCache != nil {
return entryPointAssetsCache, nil
}
🤖 Prompt for AI Agents
In pkg/api/webassets/webassets.go around lines 41 to 49, the current
double-checked locking pattern releases the read lock before acquiring the write
lock, causing a race condition where multiple goroutines may recompute the
cache. To fix this, after acquiring the write lock, re-check if the cache is
still nil before recomputing it. This ensures only one goroutine updates the
cache while others use the cached value.

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This pull request has been automatically marked as stale because it has not had activity in the last 30 days. It will be closed in 2 weeks if no further activity occurs. Please feel free to give a status update or ping for review. Thank you for your contributions!

@github-actions github-actions bot added the stale label Aug 27, 2025
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This pull request has been automatically closed because it has not had any further activity in the last 2 weeks. Thank you for your contributions!

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2 participants