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akouzoukos edited this page Dec 18, 2022 · 16 revisions

Graphics

Toggle Options

Pressing the 'R' button while in the Graphics sub-menu hides/shows the option text so you can preview your changes. You can still navigate through and change all the options even while they are hidden.

Background

Allows you to enter a sub-menu to tweak the background gradient. Enter the menu by pressing 'A'. You are presented with 3 number displays (going from 0 to 31) that show the red green and blue values of the color used at the top of the gradient. You can move between them by pressing 'Left' or 'Right' on the d-pad, and change them by pressing 'Up' or 'Down'. Setting all values to 0 makes the background completely black. Exit by pressing 'B'.

Grid

Changes the look of the grid behind the board.

Skin

Changes the look of the tetrominos. The options from left to right are: C5 - C1, 1 - 14. The skins that have C in the name are the Custom skins made using the Skin Editor. Skins 12-14 are connected skins, meaning that the texture of each block inside a mino is connected.

Ghost Piece

Changes the look of the ghost piece (a shadow that shows where the current mino will drop). Option 5 disables the ghost piece all-together.

Frame Color

Changes the color used for the frame of the board, next and previews. Colors 1-7 use the same colors as the 7 minos, and color 8 is white.

Palette

The palette is the color "theme" used.

Number Description
1 SRS Colors
2 SRS Colors but less saturated
3 Gameboy Colors
4 NES Colors
5 Monochrome
6 ARS Colors
7 ARS Colors but less saturated

The 4th palette has a special feature. If the current mode features Levels, the color scheme changes for each one, looping through 10 different schemes. Otherwise, the color scheme is chosen randomly from the 10 schemes and changes when a run (re)starts.

Block Edges

Toggles a white outline around stacked minos.

Light Mode

Toggles between light and dark modes (dark being the default). In light mode, text is black and backgrounds are off-white. The background gradient remains unchanged unless set to black (0 0 0). Light mode is recommended for non-backlit screens.

Board Effects

Toggles the board effects that happen when placing a piece or clearing lines.

Clear Style

Changes how the lines that are getting cleared look.

Place Effect

Toggles the ripple effect around pieces that were just placed.

Screen Shake

Adjusts the screen shake amount, going from 0-100%.

Clear Text

Toggles the text that appears in front of the board when clearing lines.

Previews

Changes the number of previews which show the up-coming minos. Ranges from 1 to 5.

Reset Graphics

Pressing the 'Select' button resets graphics options to their default values.

Audio

Music

Adjusts the volume of the music, going from 0 to 10.

SFX

Adjusts the volume of sound effects, going from 0 to 10.

Announcer

Toggles the announcer voice.

Playback

Toggles between 'Cycle' and 'Loop' options, which change what happens after a song ends. 'Cycle' plays a random song, while 'Loop' plays the same song again.

Song List

Allows you to enter a sub-menu where you can enable or disable specific songs. While having a song selected, that song also plays. You can have only menu songs on if you don't want music during games, or disable all but one song so that you can listen to your favorite song each time.

Controls

Key Bindings

A+B to Hold

Quick Reset

Rumble

Reset Controls

Handling

Auto Repeat Delay

Auto Repeat Rate

Soft Drop Speed

Delay Soft Drop

Drop Protection

Directional Delay

Disable Diagonals

Initial Holding

Initial Rotation

Skin Editor

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